Previously, Microsoft appeared poised to widen the reach of its gaming ecosystem, connecting games on iOS, Android, and even the Nintendo Switch to its Xbox Live multiplayer platform.
Only two of the three came through, however, as Microsoft announced Thursday that its Xbox Live SDKs would be ported to Android and iOS. As for the Switch, Microsoft had no comment.
Sharing achievements, friends lists, and gameplay was the first step toward establishing Microsoft’s gaming ecosystem within the Windows PC and Xbox console. According to Windows Central, Microsoft was preparing to unveil a cross-platform SDK (or XDK) at the Game Developers Conference in March at a special session. That session, once named “Xbox Live: Growing & Engaging Your Gaming Community Across iOS, Android, Switch, Xbox, and PC,” now has been renamed “Xbox Live: Growing & Engaging Your Gaming Community Across Platforms,” and its description scrubbed of the juicy details.